Unlimited graphs and feedback
Pioneer Version
Alive Pioneer Version benefits
- All Alive Clinical version features
- Train with Smoothness and Skin Conductance and MANY New Pioneer Measurements: Average Heart Rate, BVP Amplitude**, Heart Rate Range, Customized Smoothness Difficulty, Automatic SCL**, Emotional State** and more. All measurements can be manually adjusted or automatically ranged; you can adjust settings precisely or select Autorange and let Pioneer do the work!
- Many New Pioneer Environments with over 1 hour of new music! Pioneer Environments let you train any two feedbacks (e.g. Smoothness and Skin Conductance) at the same time!
- Dreamscapes Game Pack available as an exclusive add-on game for Alive Pioneer
Dreamscapes Video » - Adaptive Pacer responds to your heart rate changes continuously - never manually adjust a breath pacer again!
- Unlimited number of graphing screens can be open and recording at the same time. New graphing screens are available for all Pioneer measurements!
- Proprietary patent pending method for detecting and displaying emotional changes (experimental but very useful for people working with emotions).
- Enhanced auditory training with optional audio breath pacer and success beep (choose from a variety of audio breath pacers).
- Record audio using a microphone and review what happened right before a skin sweat spike or large increase in smoothness.
- Two user training with 2 IOMs or Lightstones. Graphs display synchronization between two users. Cooperatively train two users together using Dual Drive, graphing screens and Pioneer Environments.
Packages for IOM / Lightstone |
Order |
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Upgrade from Alive Clinical to Alive Pioneer For IOM / Lightstone |
$249 | |
Upgrade from Alive Clinical to Alive Pioneer + Dreamscapes Game Pack for Pioneer For IOM / Lightstone - Save $200 |
$548 $348 |
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Alive Pioneer for IOM If you have an IOM or Lightstone and wish to add Alive Pioneer |
$599 | |
Alive Pioneer Version with used Lightstone sensor* Download Software, Lightstone finger sensors arrive by mail. Lightstone is an earlier version of the IOM, see * section below. Limited stock available. |
$940 $839 |
Packages for emWave** |
Order |
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Upgrade from Alive Clinical to Alive Pioneer For emWave |
$249 | |
Upgrade from Alive Clinical to Alive Pioneer + Dreamscapes Game Pack for Pioneer For emWave - Save $200 |
$548 $348 |
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Alive Pioneer for emWave If you have an emWave, emWave Pro, or emWave2 sensor and wish to add Alive Pioneer |
$599 | |
Alive Pioneer with HeartMath emWave Sensor Includes emWave Pro heart-rate sensor with both finger and ear clips. Download software, emWave sensor arrives by mail. |
$740 |
Add Dreamscapes and Save $200! |
Order |
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Add Dreamscapes to any Alive Pioneer package for $99 Not including packages that already include Dreamscapes. Must be purchased on the same day that a full or upgrade version of Alive Pioneer is purchased. Dreamscapes works with all sensors you use with Alive. Limited to 1 copy of Dreamscapes per Alive Pioneer purchase. |
$299 $99 |
Packages for Alive Home (regular) |
Order |
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Alive Home to Alive Clinical Upgrade If you have Alive home (regular) and want to upgrade to Alive Pioneer you must purchase both the Home to Clinical and Clinical to Pioneer upgrades. |
$250 |
Your receipt and download link will be sent one business day after ordering.
Which version of Alive is for me?
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Alive Pioneer User Guide |
What's this?
*Used Lightstone Sensors - IOM Sensors Out of Stock Worldwide
The white IOM sensor has been discontinued by its manufacturer Wild Divine. Wild Divine does not have a replacement model available that measures skin conductance (GSR). If you would like to use Alive to train heart rate, please purchase Alive with an emWave sensor. If you need to train both heart rate and skin sweat (and don't already have a sensor) please purchase Alive with a used Lightstone.
The Lightstone functions identically to the IOM, is the prior version of the IOM made by Wild Divine, is sold at a large discount, and is in general more durable.
Somatic Vision now also bundles Alive Pioneer with the GP8 Amp, a professional amplifier that measures heart rate, skin conductance (GSR), muscle tension (EMG) and temperature.
Compare Alive Home, Clinical and Pioneer
Alive Home, Clinical and Pioneer Feature Comparison
Alive Pioneer Version | Alive Clinical Version | Alive |
Unlimited User Profiles | Unlimited User Profiles | Up to 7 User Profiles |
Use standard Smoothness and Skin Conductance or explore new Pioneer measurements:
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Smoothness (HRV) and Skin Conductance training with Alive Environments, Games and Graph Training | Heart Rate and Heart Rate Smoothness data |
Standard Visual breath pacer or the new Alive Pioneer Adaptive Pacer. The Adaptive Pacer uses your heart rate changes to continuously adjust the breath pacer. Optimal and fine tuned breath pacer without having to ever set a pacer speed! Add an audio breath pacer - select from a variety of audio breath pacers and/or hear a reward sound when the measurement you are training is above 80%. |
Visual breath pacer | Visual breath pacer |
Unlimited number of graphing screens can be open and recording at the same time. New graphing screens for all new Pioneer measurements. Additional customization options to design your own view. Resize and arrange graphs by resizing and arranging the graph windows into any combination desired. Graphing screens run and calculate data in the background for quick cycling between screens and views. |
Detachable Graph Training module to use on its own monitor as User plays Alive Games, engages in Workshops, and explores Environments; Add comments, pause sessions, and view detailed graphs while playing Alive Games | Training on one monitor with Alive games or graphs. |
All Clinical features plus:
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Clinical Graph Training that includes highly customizable graphing with audio feedback:
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Heart Rate Smoothness Graph Training |
All Alive Clinical features plus
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Clinical Session Review: Review any session with a high level of detail across time and/or by subset of session type:
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Session Review |
New Pioneer feedback environments with over 1 hour of new music! Train with two feedbacks at the same time (e.g. Smoothness and Skin Conductance), in Pioneer Environments. New Clinical feedback environments Valley and Petals of Light. In-game background music + ability to select any music of your own from your hard drive. Saves music changes allowing you to switch the default music for environments and mini-games. |
New Clinical feedback environments Valley and Petals of Light. In-game background music + ability to select any music of your own from your hard drive. |
In-game background music. |
Send markers to Alive using our Integrated customizable picture display system synchronized to graphs Alive Marker Interface (requires basic programming knowledge), allowing E-Prime or other tools to synchronize with Alive graphs by marking events. |
Send markers to Alive using our Alive Marker Interface (requires basic programming knowledge), allowing E-Prime or other tools to synchronize with Alive graphs by marking events. | No research interface. |
Free auto-updates as new Pioneer features are added | Free auto-updates as new Clinical features are added | Free auto-updates as new features are added |
* BVP Amplitude, Skin Conductance, Skin Conductance Stability, and Arousal are not available for the emWave sensor. ** The skin conductance sensors of the IOM/Lightstone eventually wear out. Alive now allows you to disable skin conductance and continue to train heart rate, smoothness and BVP amplitude. | *** Length of time smooth, % time in each smoothness zone, total time smooth, LF/HF ratio **** Stability, min, max and average, audio feedback |
Beyond
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What is Alive? - All Versions of Alive Include
Diagnostics, educational resources, progress tracking, and a virtual coach to teach you techniques for breathing to lower and smooth heart rate, how to interpret your body data, and to suggest a program for meeting your goals.
As you play the Alive Games and explore the Environments, the Coach (optionally) stays with you throughout the entire experience, evaluating your progress, and helping you maximize the effectiveness of Alive — suggesting alternative programs and approaches as you play.
Alive Games
The most fun part of Alive. Includes Dual Drive Pro Manual, Dual Drive Pro Autopilot, and an assortment of Alive Mini Games, including:
- Dream House— Build a dream house from the ground up, beginning in the morning and finishing by parking your car in the new garage at sundown.
- Green Thumb — Make a gorgeous hyacinth bloom and wow you with its showy ultramarine flowers
- Four Seasons — Propel a natural scene through all four seasons, enjoying spring showers, lush summer foliage, fall thunderstorms and the bare beauty of winter.
- Alien Shuttle — Complete your alien mission by finding your way to the docking station in the mothership.
- Night Flight — Enjoy navigating through a twinkling and busy cityscape.
Alive Environments
For training and development. Gorgeous visual environments to explore as you pace your breathing and smooth your heart rate include:
- Alive Environments Breath Spiral — Move shiny particles in a 3D space as you inhale and exhale. Paced breathing creates a smoother heart and expands a disc of particles into spiraling waves.
- Alive Environments Shape Shifter — The smoother your heart rate, the brighter a geometric shape becomes. Keep it smooth to see it morph into new forms.
- Alive Environments Metal Pulse — Use paced breathing to turn undulating waves from orange to an intense blue.
- Alive Environments Plasma — Use the pacer on the screen to smooth your heart rate and make undulating plasma appear. Slow the plasma by dropping your heart rate.
- Alive Environments Tropical Ocean — Relax to make the wind blow the palm fronds and the wave sounds intensify.
- Alive Audio Environments — Close your eyes, sink back into your chair, and breathe to smooth your heart rate. The more even your heart rate changes are, the more enveloping the music and relaxing sounds become. Choose from Rain, Stream, Waves, and Memory.
Minimum System Requirements
- Alive Active Feedback Hardware — HeartMath emWave or Wild Divine Lightstone or IOM finger sensors
- Windows 7, Windows 8, Windows 10, Windows 11
- 2.0 GHz Processor
- Dedicated Video Card Supporting OpenGL 2.0
- 1 GB RAM
- CD-Rom Drive
- 3 GB of Disk Space
- Internet connection recommended (enables updates and community features)
- Alive may work even if your computer does not meet the minimum video card requirements. If you are unsure if Alive will work on your computer please download OpenGL Caps Viewer and make sure your OpenGL version is 2.0 or higher (on the first tab of OpenGL Caps Viewer, next to OpenGL, it should say OpenGL 2.0 or higher).
- ALIVE MAY ONLY BE USED ON ONE COMPUTER AT A TIME. ALIVE CAN BE INSTALLED ON TWO COMPUTERS AS LONG AS ONLY ONE COPY OF ALIVE IS IN USE AT ANY GIVEN TIME.
Licensing and patent information
© 2009-2024 Somatic Vision Inc. Alive, Alive Clinical, Alive Pioneer, Gains & Drains, Today Log, Zoom Out, Change the Channel, Mental Mini-Breaks, Dual Drive, Dual Drive II, Dreamscapes, Somatic Vision VR, Inner Tube, Particle Editor, Tropical Heat, Advanced Media Player and Advanced Browser are all trademarks of Somatic Vision Inc. All rights reserved. Manufactured under license from Quantum Intech, Inc. Quantum Intech and the Quantum Intech logo are trademarks of Quantum Intech, Inc. in the U.S. and other countries. HeartMath and the HeartMath logo are trademarks or registered trademarks of the Institute of HeartMath in the U.S. and other countries. All other trademarks belong to their respective owners. Coherence algorithms contained within this product licensed from and © 1999-2010 Quantum Intech, Inc, with all rights reserved, and are protected by the following patents in the US: 6,358,201; 7,117,032; 7,163,512; 7,462,151 and 8,066,637. Other patents include: European Union 1156851; Canada 2,365,032; Australia 770323; China ZL00807109.8; Hong Kong HK1042056; Japan 4410234; Korea 10-0616370