BioSignals HS+ 4-Channel System Benefits
- Heart Rate (HRV) & Skin Conductance
- Respiration (breathing) & Temperature Feedback
- Higher Accuracy than IOM or Lightstone
- Strong, Durable, Individually Replaceable Heart Rate, Skin Conductance, Temperature and Respiration sensors
- Includes Carrying Case
- 2-Channel version BioSignals HS also available (lower cost without Temperature and Respiration training)
- USB Connection - Windows and macOS Compatible
Information for Professionals
- CE Certified
- Requires Alive Pioneer
- 200 samples per second accuracy allows Smoothness / HRV training for people with low heart rate variability
- Wide skin conductance range and high precision allows training skin conductance for people with relatively dry hands.
- Use 2 BioSignals devices with Alive Pioneer to train Smoothness (HRV) or Skin Conductance of 2 users simultaneously (can be 1 BioSignals HS device and 1 BioSignals HS+ device)
- No Software Upgrade Cost for Owners of Alive
- Train Breathing, Heart Rate, Smoothness (HRV), BVP Amplitude, Skin Conductance and Temperature
High Sensor Accuracy, Ease-of-use, & Comfort!
BioSignals HS+ 4-Channel System |
Order |
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Alive Pioneer with BioSignals HS+ 4-Channel System Includes Heart Rate, Skin Conductance, Temperature and Respiration Sensors. Download software, BioSignals HS+ arrives by mail. |
$1098 | |
Alive Pioneer with BioSignals HS+ and Dreamscapes Save $200 when purchasing Dreamscapes with Alive Pioneer and a BioSignals HS+ 4-Channel System. |
$1397 $1197 |
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Alive Pioneer with BioSignals HS+, Dreamscapes and Advanced Media Player Save $310 when purchasing Advanced Media Player and Dreamscapes with the Alive Pioneer with the BioSignals HS+ 4-Channel System. |
$1692 $1382 |
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Alive Pioneer with BioSignals HS+, Dreamscapes and Arcade Save $310 when purchasing Arcade and Dreamscapes with the Alive Pioneer with the BioSignals HS+ 4-Channel System. |
$1692 $1382 |
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Alive Pioneer PLUS Upgrade - Bundle Discount Save $50 if you purchase the PLUS Upgrade on the same day you purchase Alive Pioneer, or any package with Alive Pioneer and a sensor. Adds session playback in all graphing screens, Go / No-go reaction time and attention testing, Estimated facial expressions from your webcam, Respiration, HF / Other, and other additional feedback options, plus free future PLUS features. |
$199 $149 |
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BioSignals HS+ 4-Channel System — (Sensor Only, No Software) Use with your existing copy of Alive Pioneer on a single computer. Includes Heart Rate, Skin Conductance, Temperature and Respiration Sensors. No Software Upgrade Cost for Owners of Alive Pioneer. If you own Alive Pioneer and 2 BioSignals HS/HS+ devices you can train with Dual Drive, Graph Training, Dreamscapes and some Environments with 2 people at the same time! |
$500 |
Add-on / Replacement Sensors (require BioSignals HS+ Device) |
Order |
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Rubber Heart Rate Sensor Replacement BioSignals Heart Rate Sensor. This soft-rubber sensor surrounds the finger, holding it in place and reducing ambient light. This results in higher accuracy and fewer movement errors. |
$50 | |
Two Foam Finger Sensors This is a pack of 2 soft foam sensors. You can adjust the size of these sensors, which makes them comfortable for large fingers, and allows you to measure very small fingers, such as those of young children. The velcro in these sensors can wear out if the size is adjusted often. These sensors can be used as permanent or disposable sensors. |
2 sensors for $20 |
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Skin Conductance Sensors Replacement set of two skin conductance sensors. |
$20 | |
Respiration (Breathing) Belt Replacement BioSignals Respiration Belt. |
$20 | |
Temperature Sensor Replacement BioSignals Temperature Sensor. |
$20 |
Note: You will receive an acknowledgment of your order by email within 24 hours of your completed order. U.S. orders arrive within 2 weeks (international orders arrive within 3 weeks).
Alive Add-on Games
Alive can be expanded with additional fun games. All games below require Alive and an Alive compatible sensor.
Add-on Software |
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Advanced Media Player for Alive Train with DVDs and video files |
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Dreamscapes for Alive Explore relaxing, super high-quality, environments. Draw, compose music, play Sudoku, crosswords & more. |
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Arcade Mega game pack for Alive |
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VR Train in Virtual Reality with an Oculus Rift or HTC Vive |
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Tropical Heat Jet Ski for Alive Escape to the tropics for a jet ski adventure |
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Particle Editor 3 for Alive Many fun & relaxing mini-game environments |
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Inner Tube 3 for Alive Race against the clock with 4 space ships through 80 tunnel levels |
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Download the BioSignals HS+ 4-Channel System User Guide
What's this?
Compare Alive Pioneer for BioSignals HS+ 4-Channel System
Alive Pioneer for BioSignals HS+ Features
Alive Pioneer for BioSignals HS+ | Alive Clinical | Alive |
Unlimited User Profiles | Unlimited User Profiles | Up to 7 User Profiles |
Train Heart Rate (HRV), Skin Conductance (skin sweat), Temperature, BVP Amplitude and Respiration (breathing). 200 samples per second for Heart Rate and BVP Amplitude, 50 samples per second for Skin Conductance, Temperature and Respiration. Measure and train Heart Rate, Skin Conductance, Temperature and Respiration simultaneously. New Pioneer heart rate measurements:
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Skin Conductance, Heart Rate and Heart Rate Smoothness (HRV) training with Alive Environments, Games and Graph Training | Heart Rate and Heart Rate Smoothness (HRV) training with Alive Environments, Games and Graph Training |
Pacer Options: Standard Visual breath pacer or the new Alive Pioneer Adaptive Pacer. The Adaptive Pacer is an optimal and fine tuned breath pacer. It uses your heart rate changes to continuously adjust the breath pacer. You never have to set the pacer speed, even when changing users! Add an audio breath pacer. Select from a variety of audio breath pacers and/or hear a reward sound when the measurement you are training is above 80%. |
Visual breath pacer | Visual breath pacer |
Unlimited number of graphing screens can be open and recording at the same time. New graphing screens for all new Pioneer measurements. Additional customization options to design your own view. Resize and arrange graphs by resizing and arranging the graph windows into any combination desired. Graphing screens run and calculate data in the background for quick cycling between screens and views. |
Detachable Graph Training module to use on a separate monitor as the User plays Alive Games, engages in Workshops, and explores Environments; Add comments, pause sessions, and view detailed graphs while playing Alive Games | Training on one monitor with Alive games or graphs. |
All Clinical features plus:
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Clinical Graph Training includes highly customizable graphing with audio feedback:
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Heart Rate Smoothness Graph Training |
All Alive Clinical features plus
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Clinical Session Review: Review any session with a high level of detail across time and/or by subset of session type:
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Session Review |
In-game background music + ability to select any music of your own from your hard drive. Saves music changes, which allows you to switch the default music for environments and mini-games. New Pioneer feedback environments with over 1 hour of new music! |
In-game background music + ability to select any music of your own from your hard drive | In-game background music |
Send markers to Alive using our Integrated customizable picture display system synchronized to graphs Alive Marker Interface (requires basic programming knowledge), allowing E-Prime or other tools to synchronize with Alive graphs by marking events. |
Send markers to Alive using our Alive Marker Interface (requires basic programming knowledge), allowing E-Prime or other tools to synchronize with Alive graphs by marking events. | No research interface. |
Free auto-updates as new Pioneer features are added | Free auto-updates as new Clinical features are added | Free auto-updates as new features are added |
* Length of time smooth, % time in each smoothness zone, total time smooth, LF/HF ratio ** Stability, min, max and average, audio feedback |
Beyond
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What is Alive? - All Versions of Alive Include
Diagnostics, educational resources, progress tracking, and a virtual coach to teach you techniques for breathing to lower and smooth heart rate, how to interpret your body data, and to suggest a program for meeting your goals.
As you play the Alive Games and explore the Environments, the Coach (optionally) stays with you throughout the entire experience, evaluating your progress, and helping you maximize the effectiveness of Alive — suggesting alternative programs and approaches as you play.
Alive Games
The most fun part of Alive. Includes Dual Drive Pro Manual, Dual Drive Pro Autopilot, and an assortment of Alive Mini Games, including:
- Dream House— Build a dream house from the ground up, beginning in the morning and finishing by parking your car in the new garage at sundown.
- Green Thumb — Make a gorgeous hyacinth bloom and wow you with its showy ultramarine flowers.
- Four Seasons — Propel a natural scene through all four seasons, enjoying spring showers, lush summer foliage, fall thunderstorms and the bare beauty of winter.
- Alien Shuttle — Complete your alien mission by finding your way to the docking station in the mothership.
- Night Flight — Enjoy navigating through a twinkling and busy cityscape.
Alive Environments
For training and development. Gorgeous visual environments to explore as you pace your breathing and smooth your heart rate include:
- Alive Environments Breath Spiral — Move shiny particles in a 3D space as you inhale and exhale. Paced breathing creates a smoother heart and expands a disc of particles into spiraling waves.
- Alive Environments Shape Shifter — The smoother your heart rate, the brighter a geometric shape becomes. Keep it smooth to see it morph into new forms.
- Alive Environments Metal Pulse — Use paced breathing to turn undulating waves from orange to an intense blue.
- Alive Environments Plasma — Use the pacer on the screen to smooth your heart rate and make undulating plasma appear. Slow the plasma by dropping your heart rate.
- Alive Environments Tropical Ocean — Relax to make the wind blow the palm fronds and the wave sounds intensify.
- Alive Audio Environments — Close your eyes, sink back into your chair, and breathe to smooth your heart rate. The more even your heart rate changes are, the more enveloping the music and relaxing sounds become. Choose from Rain, Stream, Waves, and Memory.
Minimum System Requirements
- Windows 7, Windows 8, Windows 10, Windows 11
- or -
macOS 10.10 - macOS 14 compatible with certain Alive sensors. See macOS Requirements Here. - 2.0 GHz Processor, i5 or greater recommended
- Dedicated Video Card with 512 MB of Dedicated Video Memory (almost any nVidia or AMD card)
- 1 GB RAM
- 3 GB of Disk Space
- Internet connection recommended (enables updates and community features)
- Alive may work even if your computer does not meet the minimum video card requirements. If you are unsure if Alive will work on your computer please download OpenGL Caps Viewer and make sure your OpenGL version is 2.0 or higher (on the first tab of OpenGL Caps Viewer, next to OpenGL, it should say OpenGL 2.0 or higher).
- ALIVE MAY ONLY BE USED ON ONE COMPUTER AT A TIME. ALIVE CAN BE INSTALLED ON TWO COMPUTERS AS LONG AS ONLY ONE COPY OF ALIVE IS IN USE AT ANY GIVEN TIME.
Licensing and patent information
© 2009-2024 Somatic Vision Inc. Alive, Alive Clinical, Alive Pioneer, Gains & Drains, Today Log, Zoom Out, Change the Channel, Mental Mini-Breaks, Dual Drive, Dual Drive II, Dreamscapes, Somatic Vision VR, Inner Tube, Particle Editor, Tropical Heat, Advanced Media Player and Advanced Browser are all trademarks of Somatic Vision Inc. All rights reserved. Manufactured under license from Quantum Intech, Inc. Quantum Intech and the Quantum Intech logo are trademarks of Quantum Intech, Inc. in the U.S. and other countries. HeartMath and the HeartMath logo are trademarks or registered trademarks of the Institute of HeartMath in the U.S. and other countries. All other trademarks belong to their respective owners. Coherence algorithms contained within this product licensed from and © 1999-2010 Quantum Intech, Inc, with all rights reserved, and are protected by the following patents in the US: 6,358,201; 7,117,032; 7,163,512; 7,462,151 and 8,066,637. Other patents include: European Union 1156851; Canada 2,365,032; Australia 770323; China ZL00807109.8; Hong Kong HK1042056; Japan 4410234; Korea 10-0616370